Animation & Game Design
Catch the Crab
Design & demo for a kids game on catching crabs. Supported by the Danish Film Institute/ Game concept development.
Idea, design and animation of pilot children movie on the adventures of a daffodil stranded in a greenhouse full of surprises. Supported by the Danish Film Institute.
Art direction, animation & SFX for an interactive movie on clothing before, during and after being washed.
A concept and storyboard for short children episodes where character Q is your funny helper.
Demo, animation and SFX for the cult CD ROM game by Deadline Games & Michael Valeur